    Mac OS X            	   2                                             ATTR          3                   U  /com.apple.metadata:kMDItemKeyphraseConfidences       |  *com.apple.metadata:kMDItemKeyphraseLabels      Q   +  +com.apple.metadata:kMDItemKeyphraseVersion     |   ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00.	

 !"#$%&'()*+,-.#?[-#?yr#?o    #?     #?s#?{a#?3S8#?Ip[& #?05#?    #?Y@#?o    #?ؕa    #?QUx#?`gwsz #?wd #?wd #?_ݎg#?88-)tP#?Яr#?{#? #?U#?#    #?\o!0#?bl@#?)"FVȫ#?    #WP #,` #g4#Fkّ#A    #    #FLU#]    #ʱ?8 #T    #X    #̕%`#m%ư#նG0#* #HuSM#ߕf)#^=B(  9 B K T ] f o x               #,5>GPYbkt}             /              bplist00.	

 !"#$%&'()*+,-._cooperation rate_misleading comments_meaningless calculations_actively undermining_cumulative payoff_predictable patterns_illusion of fairness_future meta-rounds_include unused variables_comments suggesting_builds false trust[true intent_reverse-engineer_strategy description\actual logicXmid-gameXmid game_cooperative agent[defect rate_obfuscated code makes_!nonexistent forgiveness mechanismZtrue logic_add fake variables_conditional adaptation_+code shows signs of conditional cooperation_expected behavior_rewards mutual cooperation_nest conditions_previous strategy_adaptation logic_alternating defections_trust-building phase\true trigger_defect unconditionally_opponent likely defects_defect aggressivelyZearly game_exploitative intent^hidden counter_preemptive defection_deceptive code structure]player configYlate game_secures high payoffs_#appearing cooperative superficially]past strategy  9 L b }     1=Pgt}I]z	#9DZi             /              bplist00                            
bplist00Ren                              ;g